Reports

The reports represent the base of the game. It consists of a small description of what happened to the player controlled character since their last interaction. To request a report, the player must use the command.

Function
The character collects about 1 point each minute and 1 money every 6 minutes. It is impossible to collect two reports in less than an hour interval. There is still a some part of randomness wich means that it can change.

There are 2 types of reports : After the count of 16 hours without interaction, the character stops the collection of points and money.
 * The reports said simple. Positive every time, They do not require a choice from the player's part and do not let the status change, to gain an item and the loss or the gain of life points
 * The events are often favoured thanks to the interactivity that they suggest. They have more chances of providing more when the time spent since the last report is substantiel.